Novelty's Novelties

Novelty, from the Old French word Novelt, meaning new.

Monday, July 03, 2006

-+@ Inspired @+-

New CCG for this month... last month's was from Anarchonism (I think) and the month before that was from Auto Assault OTCG.



Art Credits:
Athik Little by Nov, background by Strom/Whyrl
Spore Xyx by Nov, background by Strom/Whyrl
Glowing Korrit by Nov, background by Essence

I think I can do better than that, but it's tiring doing top-notch work. Still, I don't think these images are too shabby for a custom card set and I'm rather pleased with what has been drawn so far. All 3 are for Exodus Flight, the expansion that is after Twilight War.

I drew the Glowing Korrit just before this... it was supposed to be a Crystal Korrit, but I decided that I could do glowing better than crystal, hence the name change. That is card number 149 out of 150 for EF, the last card is a Nar magi and I'm working on that to obtain permission to use a really great image. Watch this space.

Twilight War continues to get added to the engine for playtesting, and thanks to the game going free last month, the whole thing became like a carnival on speed. People seem to can't get enough of the custom cards and have been playing with them as they get added. I guess that's a good sign. Two more regions to go to be added to the engine, and the Naroom players are already almost begging me to get them added. Well, when I get the time seems to be my mantra, although I hope to get them up before this week is out.

Double Jeopardy has also moved on apace, as I have confirmed the text and have published it for review. Not many people have said anything about it yet though, which is a pity, it does need more comments before I'm going to add it onto the engine. Perhaps a link from the CCGW forums will do the trick.

So TW (100 cards) for playtesting with all regions added in July, I'm going to guess DJ (8 cards) at about October and hopefully EF (150 cards) by about February for the draft versions of the text. And after that of course is A Cure for All Seasons (4 cards). I've still got to draft those cards out. That should keep me busy until God only knows when. I've also restarted sorting images for AoD/AE, but that will take a backseat for a while until DJ has gone to playtesting...

And of course there's Project Second Chance, a MRP custom card set that will attempt to "power up" cards from the earlier sets which are little used so that they'll see more play. It's just something special on my part to make new custom cards without actually making new Custom cards. Phew.

And in between all that there has been tournaments (one just ended last month), contests (again, one just ended last month, and that I've yet to judge the winner), website updates include the brand new calendar for July 2006 as picture below. Mid-blog picture coming up:


Finished working on WSS2 a while back to much celebration and jubilation. It got tried out a few times as well, but it's not a CCG, just a glorified war game of sorts. Still, it is cool to have a custom set for a non-CCG card game.

Martin and Ed have been busy toiling on VteS and in about a couple of weeks or so, another new expansion will join the online cards for play. That's good news for the players, and hopefully it'll draw in more players. Stability shouldn't be an issue to worry about since it seems rather stable these days and it's also gonna be free to play for 3 months, so hopefully that will draw in players.

I was waiting with bated breath for MoA or Crystal Authority to go public before Origins. It was not suppose to be. AFAIR, both had minor debugging issues which needs to be fixed before they can go public, but like all of us, there's just way too little time to do the debugging. Oh well.

Origins is here though and unlike last year, I think I got a good haul of promo freebie cards eventhough I didn't go. NECA was giving out nightmares and there were also free cards from demos of BSG. Poor Logan had to sit through a demo of that... he probably enjoyed it though. I hope he gets back soon...

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