Novelty's Novelties

Novelty, from the Old French word Novelt, meaning new.

Monday, May 16, 2005

-+@ Evil Teddy Bear @+-

I can't believe a CCG could have such a card...



Well, those aren't MND cards. Those are in fact the badly translated English version of the German board game Urland. I updated the game on the engine today with the playtesting suggestions from a month ago. Now for more playtesting to see if those new stuff are acceptable. Next up, adding the siren when the Panic chip is drawn and automating it entirely. Seems fun. Then further down the road when Ed fixes up a few things, the scoring can get automated and associated stuff can be done with that. Good stuff.

MND has been quiet. There seems to be a whole new group of players these days, rather distinct from the group that was around at the beginning of the year. The tournament is still going, but slowly and KQ#4 has been getting hits but little interest otherwise. Well, I think MND is about to do its usual die over summer trick again. Oh well, not much I can do there to stop that.

I just realised that Babylon 5 and Portable Adventures are featured this week. Quite a few people are trying to play those games. Babylon 5 works beautifully and there shouldn't be much complaints from the peanut gallery, with the usual exception of the engine's stability of course. Portable Adventures, works, barely. The problem is that the increased automation decrease the game stability. Hopefully the players will continue to post defects if and when they find those.

Black Box went public the same time that Summer Camp did - something which I missed earlier yesterday, so I had to scramble to put up all the good bits about it - FPN, WGO and plates update. I also showed Logan where he should be adding the game rules as well. He and Mark was moaning about not having a checklist for what to do when a game goes beta so I created one for them in the forums. Hopefully I have everything covered.

Also did a middle of the month plates post update in the forums. It was crazy since there was so many things to change, but I think I pretty much got it all. I've started a "Prediction of the number of games available to the public during Origins." My original guesstimate from a month or so ago had it at 70. I have had to up ti to 72 now, since there's 69 games public and the possibility of at least 3 more - Monkeys, UC and VTES - going public before then.

Ed was actually rather busy last night his time, fixing up a number of webpage defects while adding more power to the PLs. We now get to see a list of ads linked to the engine and are allowed to delete them.

Eric is working hard on Cyberpunk, and that's a game that's not even in the bag yet. He's trying hard to get it up and running first to attract attention though so hopefully things will be good. It'll be his first game since 2003 when he last adapted Judge Dredd to the engine.

Christoph and Timmie between them have got the PC set #9 out for SWD a day after those cards were finalised. They are getting good at releasing cards. They seem to also keep the playing pool happy as there are still a large number of people who have purchased passes to play the game. I guess they must be on the way to making SWD the best adaptation online.

I had a look at Knight of the Zodiacs last night which seems to have good art. I doubt the game play is good since it seems to have disappeared off the face of the earh. Poor Bandai, they can't seem to hold onto a good game market. Talking about Bandai, Decipher has decided to terminate Megaman and .hack, probably due to poor sales. I wonder if those properties revert to Bandai. WARS is also "put on hiatus", whatever that means, so that leaves Decipher with STCCG and LotR. Coincindentally those are the 2 games that Decipher has online as well.

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